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Short Punchy Game Trailer

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placeID home_workRemoto assignmentPor contrato publicEmpleo agregado · ID

eventPublicado el 23 ago 2026 · verifiedConfirmamos el 30 ago 2026 que sigue activo

US$ 250 – US$ 750 por proyecto

Sobre el empleo

I’m gearing up to launch my game on Steam and need a high-energy trailer that grabs attention immediately. You’ll get full-resolution gameplay capture and layered key art from me; your job is to shape it into a tight, visually striking edit with kinetic motion graphics for the title slate and quick feature call-outs. An original score or a properly licensed track—whichever you feel best suits the pace—should drive the cut, supported by crisp sound design. Runtime will be roughly 45 seconds, but I’m flexible if you think a few seconds more or less serves the flow. Colour grading must match the supplied key art, and all text needs to remain clear in every format. Deliverables • Master cut in 16:9 (4K & 1080p) for Steam / YouTube • Reformatted versions in 1:1 and 9:16 for social feeds and stories • H.264 and ProRes files, plus the organised project folder (Premiere / After Effects / Resolve) Acceptance criteria • Snappy pacing with the hook landing inside the first 10 s • Title card + 3–5 motion-graphic call-outs integrated seamlessly • Consistent colour grade and polished transitions • Proof of music licensing or delivery of original composition • Audio mix balanced for web playback across devices Share two or three recent trailers you’ve cut so I can see how you handle energy and clarity, and let’s get this moving quickly—feedback will be prompt on my end.

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