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Realistic Detroit RP Server Setup -- 2

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placeUS home_workRemoto assignmentDeterminato publicOfferta aggregata · US

eventPubblicata il 01 set 2026 · verifiedLo abbiamo verificato nel momento in cui l'offerta è stata aggregata

US$ 250 – US$ 1.200 per progetto

Sull'offerta

We can go through ybn chiraq v2 core systems, gangs, economy, police/EMS, criminal activities, vehicles, custom interiors, donation packages, progression, and the small immersive features that make the city stand out. The server should feel like a real Detroit city, with real roads, neighborhoods, landmarks, RiverWalk, transit, dispensaries, and player-owned businesses. focus on the key systems you mentioned -- gang/block loyalty, trapping with peds, realistic crimes, tiered housing and trap interiors, detailed PD/EMS roles, donation-based content, and strong server optimization so graphics packs run smoothly The goal will be to capture the depth and quality you like from YBN Chiraq while making the server original, Detroit-focused, and stronger technically. build real-brand-inspired dealerships for SRT/Dodge, Cadillac, Ford, etc., and replace Los Santos Customs with a custom Detroit-style shop such as Buff X. For donations, we can structure the Discord flow so players can view packages, vehicles, gangs, properties, and other perks there no generic GTA-style feel. - Custom gun stores -- some NPC-run with a gritty/gangster style, others purchasable and player-operated - Detailed furniture/decorating for houses, businesses, and trap houses - Parking garages and vehicle impound/retrieval systems - Detroit-style dispensaries inspired by brands like Cookies, Runtz, Jars, Muha Meds, etc. - Discord-based donation/store system We can have Buff X as the main legitimate repair/custom shop, plus underground tuning locations for higher-end or illegal performance upgrades. Those underground shops can include engine tuning, turbo, suspension, transmission, ECU upgrades, cosmetic mods, and access restrictions based on reputation, gangs, or specific contacts. build custom tuning scripts burble/crackle tunes, launch control, rev limiter behavior, exhaust pops, flame effects, turbo/boost tuning, and different tune levels per vehicle. I’d also make sure the tuning affects performance realistically and is balanced so every car doesn’t end up feeling the same Each vehicle should keep its own character. The tuning system can improve power, response, sound, burbles/flames, boost, and handling without making every car unrealistically fast or identical. make the clothing stores feel much more premium with designer-style outfits, bags, shoes, and accessories, while keeping branding/licensing considerations in mind. For jewelry, we can make high-end pieces available only through dedicated Icebox/Johnny Dang-style stores instead of every clothing shop. For weapons, we can build a detailed in-game customization system with realistic models, attachments, magazines, optics, finishes, materials, colors, and other visual/performance options so players can personalize each weapon heavily. create a separate admin-only weapon tier that is never listed in the public donation store. Those items can be restricted by admin permissions/identifiers, logged when issued, and only granted or removed by authorized staff. That keeps them exclusive while preventing normal players from obtaining them through regular gameplay or donations. simplify it to a ziptie-only system with a configurable escape timer. After a player is restrained and robbed, the zipties automatically break after the timer expires, so scissors aren’t required. We can also add cooldowns and anti-abuse rules to keep it balanced for RP. We can add a ProPad-style vehicle theft system for regular/non-donation cars, with donation and protected vehicles blacklisted from it. add real Detroit-style restaurants throughout the city for food, including NPC-run locations and selected restaurants that players can own and operate. That can tie directly into jobs, deliveries, inventory, and the city economy. include restaurants like Chili’s, McDonald’s, Wingstop, Mom’s Spaghetti, and Taco Bell as part of the city food system. build a Twelve Oaks Mall-style location with clothing, jewelry, food, and other stores inside. I’d make the mall a major community hub rather than just another building designate specific vehicles as “sliders” with passenger/window shooting enabled, while keeping normal vehicles restricted for balance. also add realistic weapon audio, including different indoor/outdoor sound behavior, and build Detroit-style PD and EMS stations based on real local architecture and layouts. No license required to buy guns - Optional gun-license tiers for semi-auto and full-auto classes - One-time character height/body scaling - Detailed faces, hair, tattoos, and body customization - Realistic blood, recoil, crash, fall, and injury effects - Gym progression for stamina, strength, endurance, and fighting styles - Black market with limited illegal consumables, makeshift weapons, and other underground items - Drug traps/crafting kept more valuable so the black market doesn’t replace that gameplay - Convenience stores with smoking items, snacks, candy, drinks, chips, and other everyday products rework the upper/desert area into a mini Chicago-style district with its own streets, hoods, buildings, businesses, and gang zones. add custom emote/pose packs for: - Gang interactions - Gun and money poses - Real dance animations - Couple/mature emotes - Custom idle and photo poses keep the animations organized by categories so players can access them easily without cluttering the menu. build a squad system with commands to - Create a squad - Invite/remove players - Set a custom squad tag - Show that tag above squad members only - Make the tags visible only to players in the same squad - Create custom admin ranks/titles - Name each admin’s tag - Control tag style - Assign/remove tags - Let admins toggle tags on/off during tickets - Keep the tags hidden when they’re playing normally

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