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Urgent Character Portrait Illustration Needed

Freelancer

Condividi:
placeGB home_workRemoto assignmentDeterminato publicOfferta aggregata · GB

eventPubblicata il 01 set 2026 · verifiedLo abbiamo verificato nel momento in cui l'offerta è stata aggregata

£ 20 – £ 250 per progetto

Sull'offerta

I’m commissioning a digital illustration that focuses on characters and portraiture. The goal is a polished, visually striking piece that captures personality and mood; think single or small-group character artwork suitable for online use and high-quality printing. **Body & head** | File | State | |---|---| | `body.svg` | Torso, shoulders, arms. Static, facing camera. No head, no neck. | | `neck.svg` | Neck only. Separate so the head can tilt independently of the body. | | `head_base.svg` | Face and skull with **no mouth, no eyes, no brows** — blank where those features go. Drawn complete underneath any hood or hat, including the parts that will be covered. | | `hair.svg` | Hair, hood or headwear only. Sits over `head_base` and moves with it. | **Eyes** | File | State | |---|---| | `eyes_open.svg` | Fully open, looking straight to camera. Neutral. | | `eyes_half.svg` | Lids halfway down, mid-blink. Pupils still visible. | | `eyes_closed.svg` | Lids fully shut. Lashes/lid line only, no pupil. | **Brows** — separate from eyes, same registration. | File | State | |---|---| | `brow_neutral.svg` | Resting position. | | `brow_raised.svg` | Both brows lifted. Surprise, emphasis. | | `brow_furrowed.svg` | Both brows drawn down and together. Doubt, scepticism. | **Mouths** — the viseme set. Same canvas position, same line weight, same lip colour across all eleven. | File | State | |---|---| | `mouth_rest.svg` | Closed, relaxed, neutral. The default between words. | | `mouth_mbp.svg` | Lips pressed firmly together, slightly compressed. **M, B, P.** | | `mouth_fv.svg` | Top teeth resting on the lower lip. **F, V.** | | `mouth_th.svg` | Slightly open, tongue tip visible between the teeth. **TH.** | | `mouth_l.svg` | Open, tongue raised to the roof of the mouth, tip visible. **L.** | | `mouth_e.svg` | Stretched wide, narrow gap, teeth partly visible. **E, and long A as in "day".** | | `mouth_ai.svg` | Open wide, jaw dropped, tongue low. The most open shape. **A, I.** | | `mouth_o.svg` | Rounded and open, oval. **O.** | | `mouth_wq.svg` | Small, tightly pursed, pushed forward. **U, W, Q, OO.** | | `mouth_etc.svg` | Mid-open, relaxed, teeth slightly apart. Catch-all. **S, T, C, K, G, N, R.** | | `mouth_smile.svg` | Closed or nearly closed, corners raised. Expression only, not a speech shape. | **Compositing** | File | State | |---|---| | `rimlight.svg` | The character's edge light alone — the lit rim along the silhouette, on transparent. Flat single colour so it can be tinted in code. Nothing else in the file. | | `shadow.svg` | Soft contact shadow beneath the character, on transparent. Grey/black, no colour. | **Props** — foreground objects, same shared canvas, transparent elsewhere. Each drawn as it will appear in the final frame. | File | State | |---|---| | `prop_rod.svg` | Rod butt entering from the lower frame, crossing diagonally. | | `prop_net.svg` | Net draped over the shoulder and into the foreground. | | `prop_line.svg` | Coiled longline, foreground. | | `prop_pot.svg` | Pot or creel rim entering the lower frame. | One line to add for the artist: **every mouth must sit at the identical position and scale** — swapping one file for another is exactly what animation does, so any drift between shapes shows as the mouth sliding around the face.

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